Juegos lúdicos para mejorar la motricidad gruesa en los estudiantes del segundo grado de la Institución Educativa “Luis Cavero Bendezú” Huanta 2023
Fecha
2025-01-06
Autores
Título de la revista
ISSN de la revista
Título del volumen
Editor
Escuela de Educación Superior Pedagógica Pública "José Salvador Cavero Ovalle"
Resumen
El presente trabajo de investigación con el tema “Juegos lúdicos para mejorar la motricidad gruesa en los estudiantes del segundo grado de la Institución Educativa “Luis Cavero Bendezú” Huanta 2023. Teniendo la variable dependiente como motricidad gruesa y también teniendo la variable independiente juegos lúdicos. Tiene como objetivo: Demostrar de qué manera los juegos lúdicos influye en el desarrollo de la motricidad gruesa en los niños y niñas del segundo grado de la Institución Educativa “Luís Cavero Bendezú” Huanta 2023. Para ello se utilizó el tipo de estudio experimental con diseño pre experimental con un grupo de pre y post test, utilizando los métodos científico, inductivo y deductivo, la población estuvo constituido por 30 estudiantes y con una muestra de 15 estudiantes, utilizando el instrumento, que es la guía de observación teniendo las técnicas de observación, se utilizó el estadígrafo de pruebas de rango con signo de Wilcoxon para muestras relacionadas. Donde se logró demostrar que los juegos lúdicos ayudaron a mejorar la motricidad gruesa, se puede ver en los resultados obtenidos de p valor 0.00 < 0,05 .Se logró demostrar que los juegos lúdicos ayudaron a mejorar la motricidad gruesa, se puede ver en los resultados obtenidos, debido a que se basan en los promedios grupales e individuales obtenidos en el pre y post test con una diferencia positiva significativa, mostrando al final que los estudiantes desarrollan la motricidad gruesa en todas sus dimensiones: físico, emocional y habilidad motora.
The present research work with the topic “Playful games to improve gross motor skills in second grade students of the Educational Institution “Luis Cavero Bendezú” Huanta 2023. Having the dependent variable as gross motor skills and also having the independent variable playful games. Its objective: Demonstrate how recreational games influence the development of gross motor skills in boys and girls in the second grade of the Educational Institution “Luís Cavero Bendezú” Huanta 2023. For this, the type of experimental study with a design was used. pre-experimental with a pre and posttest group, using scientific, inductive and deductive methods, the population was made up of 30 students and with a sample of 15 students, using the instrument, which is the observation guide having the observation techniques, the Wilcoxon signed rank test statistician for related samples was used. Where it was possible to demonstrate that recreational games helped to improve gross motor skills, it can be seen in the results obtained of p value 0.00 < 0.05. It was possible to demonstrate that recreational games helped to improve gross motor skills, it can be seen in the results obtained, because they are based on the group and individual averages obtained in the pre and posttest with a significant positive difference, showing in the end that the students develop gross motor skills in all its dimensions: physical, emotional and motor skill.
The present research work with the topic “Playful games to improve gross motor skills in second grade students of the Educational Institution “Luis Cavero Bendezú” Huanta 2023. Having the dependent variable as gross motor skills and also having the independent variable playful games. Its objective: Demonstrate how recreational games influence the development of gross motor skills in boys and girls in the second grade of the Educational Institution “Luís Cavero Bendezú” Huanta 2023. For this, the type of experimental study with a design was used. pre-experimental with a pre and posttest group, using scientific, inductive and deductive methods, the population was made up of 30 students and with a sample of 15 students, using the instrument, which is the observation guide having the observation techniques, the Wilcoxon signed rank test statistician for related samples was used. Where it was possible to demonstrate that recreational games helped to improve gross motor skills, it can be seen in the results obtained of p value 0.00 < 0.05. It was possible to demonstrate that recreational games helped to improve gross motor skills, it can be seen in the results obtained, because they are based on the group and individual averages obtained in the pre and posttest with a significant positive difference, showing in the end that the students develop gross motor skills in all its dimensions: physical, emotional and motor skill.
Descripción
Palabras clave
Juego, Lúdico, Motricidad, Game, Play, Motor skills